ICONpanion - a new start


Hello again!

It's been a few months. I'm sorry. A lot of side stuff have drained all the available time I had to develop this VTT.

Version 0.4 is adapted to work with the new mechanics and enemies introduced in ICON 1.5. Along with that:

  • You can now toggle between mesh and tile display modes for the terrain.
  • Images can be assigned to units, adding a new layer of customization for your characters and enemies.
  • Reworked the object collision. Now it works automatically with pieces in play.
  • New preset option for foe making. You can much faster create an enemy from a list of the enemies described in the manual instead of going step by step to choose an enemy that better suits you. The latter option still remains though.

That, and a metric ton of adjustments, quality of life rework and bug squashing that I was too lazy and/or disorganized to keep track of. As always I thank you for your patience and hope this tool helps you a lot on your Icon campaigns!

Cheers, and see you later!

Files

ICONpanion_0.4.zip (for Icon 1.5+) 35 MB
Nov 04, 2023

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